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Elizabeth Buie has recently returned “home” to UX practice after an immersive excursion into academia, for which she crossed the pond to do a PhD at Northumbria University -- and for which she has successfully defended her thesis. With more than three decades in industry, Elizabeth has contributed to the UX of systems and products ranging from websites to social media applications to touchscreen kiosks to air-traffic control systems, and has supported user populations as broad as the worldwide general public and as narrow as NASA spacecraft controllers. Already recognized in industry for her work on usability in government systems and on improving the interaction between UX industry practice and academic research, Elizabeth is adapting academic research techniques to UX practice. These range from direct approaches such as qualitative content analysis, to oblique approaches such as design games and design fiction for transcendent user experience. 

Elizabeth’s PhD research explored the design of technology to support and enhance transcendent experiences, for which she created the Transcendhance design game and three new forms of design fiction. Her topic was ignited by a transcendent experience she underwent while using music technology to learn her part in a Johannes Ockeghem motet. 

Elizabeth enjoys singing a cappella polyphony, exploring medieval British ruins, and mooching about Italy in search of culture with a Renaissance soundtrack.

Elizabeth’s PhD research explored the design of technology to support and enhance transcendent experiences, for which she created the Transcendhance design game and four new forms of design fiction. Her topic was ignited by a transcendent experience she underwent while using music technology to learn her part in a Johannes Ockeghem motet. 

Elizabeth enjoys singing a cappella polyphony, exploring medieval British ruins, and mooching about Italy in search of culture with a Renaissance soundtrack. 

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