TALK: The Reality of Fantasy
Friday, August 27th
For many years, Fantasy user interfaces (FUI) in film and television have drawn both acclaim and ridicule in equal measure. Credited with pushing boundaries about what is possible and dumbing down and misrepresenting a complex field of work and setting false expectations in the eyes of users. What is the truth?
In this presentation, Mark Coleran will examine why FUI looks the way it does, how it has evolved and the unique challenges and requirements that shape this unusual area of UI work.
Mark Coleran is a visual designer whose work crosses over into a wide range of industries from film & television through to software development. Having originally come from a print background as a Graphic Designer, Mark has been designing and producing motion graphics for the film and television industries for the past 13 years. His clients and jobs have been as diverse as the BBC to Cartoon Network, creating titles and network identities, to the creation of computer screen graphics for feature films such as The Bourne Ultimatum, Deja Vu, The Island, Children of Men and Mission Impossible 3 amongst others. He has also worked in software, most recently with Canadian Developer, Gridiron Software developing a new generation of workflow tools for creatives in the application, Flow.