UX Week

August 23-26, 2010 in San Francisco

Calling UX professionals (or aspiring professionals) of all levels! UX Week is the premier user experience conference, chock full of fun times, inspiring sessions on the main stage, and roll-up-your-sleeves learning during two full days of workshops. It's going to rock.

UX Week 2011 registration is now open!

UX Week 2010 videos are here!
posted at 6:19 PM on February 16, 2011

Now you can relive the main stage speakers in all of their brilliance and glory. We’ll be blogging and tweeting as they are posted, so follow @uxweek on Twitter to know the moment each one is ready for your viewing pleasure. For all of you who have been waiting patiently while we get everything together, thank you. We hope you enjoy the new style and format. Check ‘em out!

Four new sessions added!
posted at 9:43 PM on June 23, 2010

If there’s one thing that’s hard for us as we program UX Week, it’s knowing when to stop tinkering with the speaker line up. We can stop whenever we want. Really. In the meantime, we just added four new sessions…

Want to get in on the smartphone app action but don’t know where to start? Suzanne Ginsburg, UX designer and author of Designing the iPhone User Experience (due out just before UX Week), is leading a half-day workshop on designing smartphone apps. She’ll take workshop attendees through an overview of the software and hardware that define the smartphone user experience and lead you through sketching and prototyping concepts and custom gestures, transitions, animations and sound to make your app shine.

Jamin Hegeman and Jared Cole, designers at Adaptive Path, provide an introduction to service design practice and methods in their half-day workshop, From Products to Services: A Service Design Crash Course. Participants will examine a familiar service, map the customer journey, create a service blueprint, and create solutions that support the overall goal of the service.

Rock Band is crucial to our sanity at Adaptive Path and we are thrilled to have Rock Band and Guitar Hero designer Joe Kowalski, now a graphic designer and user interface artist with Double Fine, hitting the main stage with his talk Video Games and the User Interface. Working as a user interface designer in the games industry presents some unique opportunities to engage players. So why are memorable interfaces a rarity? He’ll attempt to answer that question, and offer his perspective on the industry, show some of his work from major titles, and talk about what inspires him.

Christian Palino of Adaptive Path will talk about Eisenstein’s theory of montage and how it provides an analogous model for exploring the relationship of service touchpoints to the space between those touchpoints, and how users experience them both.

An interview with Kevin Cheng about comics, villains, heroes, and design…
posted at 3:31 PM on June 17, 2010

Kevin Cheng is the product manager at Twitter, and co-founder of the user experience web comic OK/Cancel and the online comic publishing network Off Panel Productions.

I met Kevin Cheng a few months back, at an IxDA SFRedux of Interaction10 here at Adaptive Path. We momentarily geeked out about how the things we design are increasingly blurring the boundaries between our digital and physical worlds, and the significant role that storytelling plays in quickly capturing and communicating concepts that could otherwise feel too abstract. Kevin has pioneered a super practical approach of using comics to do just this.

When I heard that Kevin was conducting a workshop at UX Week 2010 called, See What I Mean: How to Communicate with Comics, I jumped at the chance to interview him.

Click through HERE to read the interview.

Kendra Shimmell — kendra@adaptivepath.com

Three New Sessions Announced
posted at 12:16 PM on May 27, 2010

Mark Coleran, is a visual designer who has been designing and producing motion graphics for the film and television industries for the past 13 years. His clients and jobs have been as diverse as the BBC to Cartoon Network, creating titles and network identities, to the creation of computer screen graphics for feature films such as The Bourne Ultimatum, Deja Vu, The Island, Children of Men and Mission Impossible 3 amongst others.

He will wrap up day four of UX Week with his talk, The Reality of Fanasty in which he’ll examine why Fantasy user interfaces (FUI) looks the way it does, how it has evolved and the unique challenges and requirements that shape this unusual area of UI work.

Chris McCarthy, Director of the Innovation Learning Network (ILN) and an Innovation Specialist with Kaiser Permanente’s Innovation Consultancy joins his colleague Chrisi Zuber, a nurse with a passion for design and Director of the Innovation Consultancy at Kaiser Permanente to talk about their work developing human-centered designs that positively impact the experience of Kaiser patients and the clinicians who care for them.

Sara Öhrvall, Senior Vice President, Research & Development, the Bonnier Group also hits the main stage on the last day of UX Week. She’ll walk us through what magazine reading of the (very near) future might look like in her talk The Mag+ Concept: The Silent Mode of Digital Magazine Reading.

Mag+ from Bonnier on Vimeo.

Leah Buley's Index Card Interview with Dave Gray
posted at 5:15 PM on May 18, 2010

Adaptive Path has a brain crush on Dave Gray. He’s the founder of XPLANE, a compay that creates visualizations to clarify complex business problems. More importantly, Dave is that rare combination: super smart and super down to earth. A couple years ago, Dave did a presentation called Free the Facts, in which every slide is a scan of a handwritten index card. The cards start out simply, and get increasingly more detailed and fascinating as the presentation progresses. See? Super smart and super down to earth!

So when I heard that Dave would be presenting a workshop at UX Week 2010, I jumped at the chance to chat with him—via index card, natch. Below, Dave shares a little bit about knowledge games, which he’ll soon be releasing a book on. It’s called Gamestorming: A playbook for innovators, rule-breakers and changemakers, and you can pre-order it on Amazon. Of course, I want it now.

By the way, we learned last week that XPLANE has joined forces with Dachis Group. Big congratulations to Dave, and score for Dachis Group.

Leah:

Dave:

Leah:

Dave:

Leah:

Dave:

Leah:

Dave:

(You can read more about Empathy Maps and Business Model Canvas at gogamestorm.com and in Dave’s forthcoming book.)

Leah:

See and hear a lot more from Dave and Leah at UX Week. Use code NEWS when registering for 10% off the current price (which is $1,995 early bird, through May 31).

Two New Confirmed Speakers
posted at 2:41 PM on March 29, 2010

Award-winning cultural anthropologist, Michael Wesch, explores the effects of new media on society and culture and we’re thrilled to have him keynoting the last day of UX Week with a talk on Mediated Culture.

Kevin Cheng, splits his time between Twitter, where he is the product manager for the web client, and finishing his book “See What I Mean: How to Communicate Ideas With Comics”. He’ll be leading a full-day workshop on communicating with comics.


IDEO MyFord Touch Designers at UX Week
posted at 1:59 PM on March 22, 2010


Iain Roberts
, a partner at IDEO and co-lead of its Chicago studio and Tasos Karahalios, a project leader and senior design engineer at IDEO join us at UX Week to talk about their collaboration with Ford Motor Company.

Ford and IDEO worked together on two major projects to conceive signature interface elements for all future Ford vehicles launching in 2010. The elements connect drivers with in-car technologies and let them stay connected to their digital lives outside the car. Five key features were reconsidered through extensive research, prototyping, engineering, and robust interaction design, a fast, iterative process that helped to accelerate innovation on Ford’s development end, also. Wanting to induce strong “vehicle love” among new Ford drivers—and deepen their devoted customers’ brand adherence—a team of IDEO and FORD designers and engineers focused on designing an interior information ecosystem that drivers would find attentive, approachable, easy to use, and would allow them to keep in touch with their busy lives.

BJ Fogg Confirmed for UX Week 2010
posted at 2:12 PM on March 15, 2010

We’re really happy to have snagged BJ Fogg to speak on the main stage and teach a full-day workshop at this year’s UX Week. He’ll address why behavior change should be a priority in design, how to think clearly about behavior change, and how to use technology to achieve it.

BJ directs research and design at Stanford University’s Persuasive Technology Lab, is the author of Persuasive Technology: Using Computers to Change What We Think and Do, and does consulting work outside of academia and a ton of other really interesting stuff you can read about on his website.

Confirmed Speakers for UX Week 2010
posted at 6:05 PM on December 17, 2009

We’re delighted to announce our first confirmed speakers for UX Week 2010:

Dave Gray, Founder and Chairman of XPLANE and co-author of the forthcoming book, Knowledge Games: The Visual Thinking Playbook, will also rock our world with a workshop that shows us how to apply game thinking to our design challenges.

Jeffrey Veen, one of Adaptive Path’s founding fathers and most recently, co-founder of the very cool Typekit, a subscription-based service for linking to high-quality Open Type fonts from some of the worlds best type foundries, will give a talk on something awesome, because that’s how he rolls.

Nicole Lazzaro, Founder and President of XEODesign, Inc., is the world renowned expert on emotions and the fun of games and how to apply game design techniques to create more engaging products, services and games. She’ll lead a workshop for anyone who wants to understand how to use fun and emotion in the design of experience.

Leah Buley and Julia Houck-Whitacker, both of Adaptive Path will be leading returning workshops, Good Design Faster and  Design is Made of People, respectively.

Watch here for more updates as we fill out the line up.



Tag your photos: uxweek2010 flickr.com


Location

Mission Bay Conference Center at UCSF
1675 Owens Street
San Francisco, CA 94105
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Hotel Palomar San Francisco
12 4th Street
San Francisco, CA 94103
Google map
Hotel reservations

Companies Attended in 2010

5AM Solutions, Inc.
Academy Of Art
ACSC
Adobe Systems, Inc.
Advertising Specialty Inst.
AirTran Airways
AKQA
American Cancer Society
Antrop
ANZ
AOL
Appfolio
Apple
ASI
athenahealth, Inc.
Atlantic Lottery Corporation
Axure Software Solutions
Azusa Pacific University
Bank of America
Berlan
Bienalto
Biggs|GilmoreCommunications
Blackboard, Inc.
BMW
Bolin Marketing
Bond Art + Science
Bonnier AB
Booz Allen Hamilton
Boston.com
Brain Traffic
Bridge Worldwide
CalPERS
Canada Post
Capital Group
CapTech Ventures, Inc
Careerbuilder
Cars.com
CBS Interactive
CCA Leading by Design Fellow
Cerner Corporation
CESAR
Cisco Systems
Citrix Online
Cog-Ignition
Computerworld
Comsen Ltd
Connecta
Constant Contact
Consumers Union
Cook Medical
Cooper
Core77
Corel Corporation
Cozi
Cramer
Daum Communications
DCA
Deputec Pty Ltd
Deyta, LLC
Double Fine
Draftfcb Chicago
DST Technologies
eBay
Edgenet Inc.
Emantras Inc
Enwisen
Epinova
Ethicon Endo-Surgery
ETRI
ExactTarget
ezetop Ltd.
Facebook
FedEx Services
First Tennessee
FirstBank
Foodspotting
FOX News Digital
Gauge Design
GE Smallworld
Genentech, Inc
General Dynamics Viz
Genworth Financial Wealth Mgmt
Ginsburg Design
Globosat
Gloworm
GoodData
Google
Hacker Group
Hewlett Packard
Hill & Knowlton
HUGE Inc.
Humana
IDEO
Inflexxion
Intel
Intuit
ISO New England
IUP Research Institute
Johnson Controls, Inc.
Jotun Dekorativ
JusticeTrax
Kaiser Permanente
Kaleidoscope
Kansas State University
KBSP
Kirshenbaum Bond + Partners
Knewton, Inc
KTH
LBi IconMedialab
Learning Objects
LEVEL Studios
Life Technologies
Liquorice
Marquette University
McKesson
McKinsey & Company
Mel Lim Design
Microsoft
Motorola
MSN
MySpace, Inc.
NASA TI
National Park Service
Nationwide Insurance
NAVTEQ
Neo Insight Inc.
NetLife Research
Neversoft Entertainment
Northrop Grumman
Nutanix
Oh I See it Now!
Operitel Corporation
Optimal Usability
Oriental Trading Company
Ova Works
Palo Alto Institute
Palo Alto Investors
Palo Alto Research Center
Perez.Ec
Pikimal
Point B
Pre-Paid Legal Services, Inc
Progress Energy
Provoke Solutions
Qualcomm
Quicken Loans
quietAction
RCIS (Wells Fargo)
Red Poppy
REI
Riverbed
Roche Incubator
Room and Board
Safeco Insurance
Sage
salesforce.com
Samsung Electronics
SAPIENTNITRO
Scottrade
Seabright
Sendmail
Sigma
SK Telecom
Skype
Slate Studios
Small Batch Inc.
Social Security
Society for Human Resource Mgmt
Söderhavet
Sony Computer Entertainment
Spectrum Health
SRA
Stanford University
Steria
Storrs Creative
StubHub, Inc.
Superfly
Swisscom
Syrup sthlm
T-Systems Multimedia Solutions
Tangible UX
Teachers Without Borders
TeliaSonera
Terra Networks
The Exploratorium
The First Church of Christ, Scientist
The Vanguard Group
Travelmatch
Trend Micro
Tribal DDB
Twitter
UCSF School of Medicine
Ultimate Software Group
Uniq UI
Universal Mind
University of Chicago
University of Phoenix
University of Sao Paulo
USAA
Usabilla
Vanguard
Viz|General Dynamics C4 Systems
Wattbot
Websense
WebVisible
Wells Fargo
Whirlpool Corporation
WIRED
XEODesign, Inc.
xMatters, inc.
XPLANE
Yahoo!
YouTube / Google
ZAPPOS.COM